SCEtool: Código fuente publicado por naehrwert - PSNeo.com
>

SCEtool: Código fuente publicado por naehrwert

Recientemente hemos obtenido la actualización de Spacemanspliff en OpenSCETool (0.9.2). Ahora viene la publicación del código fuente del SCEtool original, que ha sido publicado por el desarrollador naehrwert en Github (github.com/naehrwert). Este código fuente seguro que va a estar bajo la lupa de muchos desarrolladores de scene. Gracias a naehrwert y todos sus esfuerzos en crear esta herramienta tan utilizada.

SCEtool

Tweet de Naehrwert sobre SCEtool (10 de Mayo de 2013)

tweet

::codigo::

==> History <==
Version 0.2.9
 - Plaintext sections will now take less space in metadata header keys array.
 - Added option to specifiy a template SELF to take configuration values from.
 - Added option to override the keyset used for en-/decryption.
 - Fixed NP application types.
 - [Firmware Version] will now be written to control info only.
 - [Application Version] will now be written to application info only.
Version 0.2.8 (intermediate release):
 - Fixed minor bugs where scetool would crash.
 - Added SPP parsing.
 - Decrypting RVK/SPP will now write header+data to file.
Version 0.2.7:
 - Added local NP license handling.
 - Added option to override klicensee.
 - Added option to disable section skipping (in SELF generation).
Version 0.2.5:
 - Added option to use provided metadata info for decryption.
 - "PS3" path environment variable will now be searched for keys/ldr_curves/vsh_curves too.
Version 0.2.4:
 - Added option to display raw values.
 - Moved factory Auth-IDs to <public build> (as they are on ps3devwiki now).
Version 0.2.2:
 - Added options to override control/capability flags (32 bytes each).
 - Fixed where a false keyset would crash scetool when decrypting a file.
 - Some source level changes and optimizations.
Version 0.2.1:
 - zlib is required to use scetool.
 - 'sdk_type' was changed to 'revision' in data/keys.

==> Greetings to <==
 - ps3dev.net
 - you know who you are!

==> Trivia <==
 http://bit.ly/QUji89

::descarga::

Código fuente de SCEtool: github.com/naehrwert

Fuente: psx-scene


Publicado por para PSNeo.com el a las 16:33

Comentarios