DaedalusX64 Revisión 777 - PSNeo.com
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DaedalusX64 Revisión 777

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Nueva revisión del emulador de Nintendo 64 para la PSP, por parte del DaedalusX64 Team, incluye la versión signed ( firmada ) para correrlo desde cualquier Firmware Original.

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La cual añade nuevas mejoras y correcciones:

Revisión 777

  • [=>] Merged from Dev branch:
  • Rev 751 – Salvy
  • [=>] Merged from Daedalus js port:
  • [+] Added new hash for microcodes
  • Rev 752 – Corn
  • [!] Removed optimization of LBU for banjo while using dynarec mem opt.
  • [!] Changed to a simpler hash for texture indexing.
  • Rev 753 – Corn
  • [!] Abort texture generation if palette address is NULL for palette textures
  • [!] small optimization of hash function.
  • Rev 754 – Salvy
  • [-] Bye bye murmur2 hash
  • [!] Made slow memory access compatible with recent changes
  • [+] Added DKR64 hack which makes DK64 boot (This is disabled since we ignore IMEM transfers for speed which is required for DK64)
  • Rev 755 – Salvy
  • [!] Moved check if palette address is NULL for palette textures (Now is only check when trying to load a palletized texture)
  • [~] Removed unused tables from convert image
  • Rev 756 – Salvy
  • [!] Increase both MAX_VERTICES and MAX_CLIPPED_VERTS (Fixes Flying Dragon crashing)
  • [!] Fixed debug build
  • [~] Silenced some annoying asserts

[cortar]

DaedalusX64 Revisión 777 Signed

DaedalusX64 Revisión 777

[/cortar]

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Publicado por para PSNeo.com el a las 23:44

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